Paws vs Bots
Cats defend the home. The robots never stood a chance.
Paws vs Bots is a tactical lane-defense on a 5×9 grid. A cozy apartment, charismatic cats — and waves of runaway cleaning robots: vacuums, mop-bots and drone cleaners with a mind of their own. Sessions run 3–4 minutes; the win is decided by positioning and nerve, not by the thickness of a wallet.
Fact sheet
- Genre
- Tactical lane defense
- Platforms
- Android, iOS
- Business model
- Free-to-play — comfort & cosmetics only
- Monetization
- No interstitial ads, no loot boxes, no pay-for-progress
- Campaign
- Campaign: 12 biomes · 3 acts
What makes it different
The frontline is a decision
Economic units earn ×3 on the frontline, next to the enemy spawn — with a 4-second window to rescue them when robots charge. Passive farming becomes an active tactical risk.
Progress you cannot buy
No stat levels at all. The meta is a horizontal breed tree: tactical trade-offs that change what units do — never how strong they are.
Enemies with character
Every robot is a caricature with its own behavior logic, voice and a cough from dust. You will know them. You will learn to hate them fondly.
A story about getting home
A light 12-biome campaign with allies like hamsters and capybaras — about leading the cats from a lost house back home. Because home is good.
FAQ
Is it really fair free-to-play?
Yes. Monetization is skins and a comfort subscription. No mid-screen ads, no loot boxes, nothing you must grind or pay to progress.
Is it a Plants vs. Zombies-like?
In genre — yes; in spirit, it is for players disappointed with where the genre went: chess-honest difficulty, humor, and respect for your wallet.
When can I play?
A vertical slice is playable; the playtest opens in waves — apply below.
Play the earliest builds
The closed playtest runs on Android via direct builds. A bug or an idea — it reaches the team directly.